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Update with flasm. After u update create an account and on the color selector pick a color it will be kind of red the more to the middle u pick the darker the red or the more red it will be ok cuzz
weird Colors: Change r:7='e', 'r', 'g', 'b' to r:7=
IMPORTANT!:
NOTE: Some hacks like the color hacks wont work on flash player 8. So I suggest you to uninstall flash player 8 Now! . Then download flash player 7
:: 99 Kills Hack ::
This hacks is were you strt of with 99 kills in a game
1) Open .flm and search for
displayedscore
Keep searching untilt here is a number next to it.
2) Change that number to 99999.
3) A few lines below it, there should be another thing that says score with a number after it, change the number to 99999.
4) Search for displayedscore again until you find another one with a number after it. Change it to 99999.
5) Another score with a number is below it, like last time, change it to 99999, save and reassemble.
::-1, -2, -4, -6, -9 Deaths::
Change this number if you want a different number of ur death...
-1 = 99999
-2 = -1
-4 = -25
-6 = -39
-9= -64 (thanks to Shadow Hacker)
This hacks is were you start of with -6 Deaths in a game.
1) Open .flm and search for
displayedscore
Keep searching untilt here is a number next to displayedscore.
2) Scroll down a little till you see this...
push r:this, 'deaths', 17
3) Change the number from 17 to -64.
4) Search for displayedscore again until you find another one with a number after displayedscore.
5) Scroll down a little till you see this again...
push r:this, 'deaths', 17
6) Change the number from 17 to -64 again, save and reassemble.
Then you should have -9 deaths (this wont change ur name like .22222)
By Stick Ar3na
:: Mod Hack ::
1) Open up foo.flm and search for "MMC". !Make sure that the box that says match case is checked, and you need to search twice!
2) You should see this:
getMember
push 1
equals
not
branchIfTrue label332
push 'rankMMC'
setRegister r:4
pop
label332:
push 'label', 'remotePlayersLobby'
3) Change it to:
[quote]getMember
push 'rankMMC'
setRegister r:4
pop
push 'label', 'remotePlayersLobby' [quote]
4) Ressese it! or Save foo.flm/ flo.flm and open up Command Prompt (All Programs --> Accesories --> Command Prompt)
5) Type into Comand Prompt: "cd My Documents"
6) Type into Comand Prompt: "cd flasm16win"
7) Type into Comand Prompt: "flasm.exe"
8) Type into Comand Prompt: "flasm -a foo.flm"
9) Exit Comand Prompt and open up the file called "game" with Internet Explorer.
10) Click allow for any security notices that pop up.
11) Sign in and you will have a moderator badge!
::One Hit Kill::
1.Open foo.flm and search for push 'sendattack' a few times until you see this code
push 0.0, 'this'
getVariable
push 'sendAttack'
callMethod
pop
2. Ok just copy and paste that over and over to make it look like this
push 0.0, 'this'
getVariable
push 'sendAttack'
callMethod
pop
push 0.0, 'this'
getVariable
push 'sendAttack'
callMethod
pop
push 0.0, 'this'
getVariable
push 'sendAttack'
callMethod
pop
push 0.0, 'this'
getVariable
push 'sendAttack'
callMethod
pop
push 0.0, 'this'
getVariable
push 'sendAttack'
callMethod
pop
push 0.0, 'this'
getVariable
push 'sendAttack'
callMethod
pop
push 0.0, 'this'
getVariable
push 'sendAttack'
callMethod
pop
push 0.0, 'this'
getVariable
push 'sendAttack'
callMethod
pop
push 0.0, 'this'
getVariable
push 'sendAttack'
callMethod
pop
push 0.0, 'this'
getVariable
push 'sendAttack'
callMethod
pop
push 0.0, 'this'
getVariable
push 'sendAttack'
callMethod
pop
push 0.0, 'this'
getVariable
push 'sendAttack'
callMethod
pop
push 0.0, 'this'
getVariable
push 'sendAttack'
callMethod
pop
push 0.0, 'this'
getVariable
push 'sendAttack'
callMethod
pop
push 0.0, 'this'
getVariable
push 'sendAttack'
callMethod
pop
3. Assemble foo.flm to game.swf, done.
4. Now one attack should be multiplied by 14! It can be multiplied by higher if you copy and paste it more.
::Self Vote Kick Hack::
1) open flo.flm or foo.flm
2) search for
function2 pressvotekick
3) a piece of code should pop up that looks like this
push r:a, 1, 'player'
getVariable
push 'sendVoteKick'
callMethod
pop
4 ) Paste that piece of code under itself 3 times so it should look like this
push r:a, 1, 'player'
getVariable
push 'sendVoteKick'
callMethod
pop
push r:a, 1, 'player'
getVariable
push 'sendVoteKick'
callMethod
pop
push r:a, 1, 'player'
getVariable
push 'sendVoteKick'
callMethod
pop
push r:a, 1, 'player'
getVariable
push 'sendVoteKick'
callMethod
pop
save and reassemble
::Start Game Quick With No 30sec Waits::
Open settings308. Search for...
summarytime
Change the number after that to 0. To the right it should say
adtime
Change the number next to Adtime to 0 also.
Save and reassemble, makes your break 2 seconds every time. (Break meaning time after round)
::Ghostz::
TO SEARCH IN NOTEPAD, Press CTRL + F
1) open foo.flm and search for
push r:this, 'invulnerableTime', r:this, 'invulnerableTimer'
2) change the 100 at the end of that line to a huge number (for example: 1000000)
3) search for push 'invulnerableTimer', and change the 100 at the end to a huge number
4) reasemble foo.flm to flasm....(in command, type in cd My Documents then type cd flasm16win and then type in flasm.exe and finally, type in flasm -a foo.flm to assemble foo.flm to flasm.
2. Search until you see a number after it. Make the number really small like 0.00000000000000000000000000001.
3. Search again until you see a number after it and change that to a low number again.
4. Go to the top of your .flm file and search for
sendattack
5. Keep searching until you see
push 0.0, 'this'
getVariable
push 'sendAttack'
callMethod
pop
6. Copy and Paste it under itself as many times as you want.
7. Save and Reassemble.
:: Anti-Lagg ::
1.Open flo or foo.flm, search for:
push r:this, 'particleAnim', r:pa
setMember
2.Delete it.
3.Search for:
function remotePlayerAttack
4.Delete it, copy and paste this were it was:
function remotePlayerAttack ('a', 'x', 'y', 'tr', 'w')
end // of function remotePlayerAttack
5.Save, and reassemble.
:: Anti-Lagg 2 ::
1. Open flo/foo.flm and search for
particleAnim
Then you should find this,
push r:this, 'particleAnim', r:pa
setMember
2. Delete it.
3. Save and reassemble
:: Weapon HotKeys ::
1.Open flo or foo.flm, search for:
'spawntocoords'
2.Copy and paste this on 'spawntocoords' :
setMember
push 'stick'
getVariable
push 'prototype'
getMember
push 'getFist'
function ()
push 9, 0.0, 2, 'this'
getVariable
push 'pickUpWeapon'
callMethod
pop
end // of function
setMember
push 'stick'
getVariable
push 'prototype'
getMember
push 'getKnife'
function ()
push 9, 1, 2, 'this'
getVariable
push 'pickUpWeapon'
callMethod
pop
end // of function
setMember
push 'stick'
getVariable
push 'prototype'
getMember
push 'getBat'
function ()
push 9, 2, 2, 'this'
getVariable
push 'pickUpWeapon'
callMethod
pop
end // of function
setMember
push 'stick'
getVariable
push 'prototype'
getMember
push 'getSword'
function ()
push 9, 3, 2, 'this'
getVariable
push 'pickUpWeapon'
callMethod
pop
end // of function
setMember
push 'stick'
getVariable
push 'prototype'
getMember
push 'getGlock'
function ()
push 9, 4, 2, 'this'
getVariable
push 'pickUpWeapon'
callMethod
pop
end // of function
setMember
push 'stick'
getVariable
push 'prototype'
getMember
push 'getAK'
function ()
push 9, 5, 2, 'this'
getVariable
push 'pickUpWeapon'
callMethod
pop
end // of function
setMember
push 'stick'
getVariable
push 'prototype'
getMember
push 'getShotgun'
function ()
push 9, 6, 2, 'this'
getVariable
push 'pickUpWeapon'
callMethod
pop
end // of function
setMember
push 'stick'
getVariable
push 'prototype'
getMember
push 'getHammer'
function ()
push 9, 7, 2, 'this'
getVariable
push 'pickUpWeapon'
callMethod
pop
end // of function
3.Go to frame 5 and copy and paste this over:
push 97, 1, 'Key'
getVariable
push 'isDown'
callMethod
not
branchIfTrue label8888
push 0.0, 'player'
getVariable
push 'getFist'
callMethod
pop
label8888:
push 98, 1, 'Key'
getVariable
push 'isDown'
callMethod
not
branchIfTrue label0990
push 0.0, 'player'
getVariable
push 'getKnife'
callMethod
pop
label0990:
push 99, 1, 'Key'
getVariable
push 'isDown'
callMethod
not
branchIfTrue label4765
push 0.0, 'player'
getVariable
push 'getBat'
callMethod
pop
label4765:
push 100, 1, 'Key'
getVariable
push 'isDown'
callMethod
not
branchIfTrue label9078
push 0.0, 'player'
getVariable
push 'getSword'
callMethod
pop
label9078:
push 101, 1, 'Key'
getVariable
push 'isDown'
callMethod
not
branchIfTrue label2543
push 0.0, 'player'
getVariable
push 'getGlock'
callMethod
pop
label2543:
push 102, 1, 'Key'
getVariable
push 'isDown'
callMethod
not
branchIfTrue label7766
push 0.0, 'player'
getVariable
push 'getAK'
callMethod
pop
label7766:
push 103, 1, 'Key'
getVariable
push 'isDown'
callMethod
not
branchIfTrue label9354
push 0.0, 'player'
getVariable
push 'getShotgun'
callMethod
pop
label9354:
push 104, 1, 'Key'
getVariable
push 'isDown'
callMethod
not
branchIfTrue label7463
push 0.0, 'player'
getVariable
push 'getHammer'
callMethod
pop
label7463:
4.Save, and reassemble.
:: No Ring Hack ::
1. Open Flo/Foo.flm
2. Search For
"function2 cursorCrossHair" () (r:1='_root')
3. Delete Everything under that so that it says
function2 cursorCrossHair () (r:1='_root')
end // of function cursorCrossHair
4. Save and ressemble
:: Teleport Hack ::
1. Open your foo.flm or flo.flm and search for
"function2 pressreportuser"
2. Delete the whole function
function2 pressReportUser (r:1='a') ()
end // of function pressReportUser
3. Now paste this code into where you deleted the old code of the function: